WHAT/WHO IS CIRCE?

  • South Europe hackmeetings
  • A clear political background (centri sociali, grass-root
    movements…)
  • Differents skills (hacking, translations, training, philosophy, social media strategy…)

WHAT DO WE DO?

Workshop and seminars

  • for parents, adults, teachers, educators
  • for children, teens, young adults
  • for activists, journalists, researchers

…Tinkering with technologies since the 90’s


TO MAKE A LONG STORY SHORT

De-gamification lab @ csoa Forte Prenestino - Roma

  • 15 kids (9 to 12 years old)
  • 3 operators
  • 1 computer
  • 1 projector
  • 1 whiteboard

LAB DEVELOPMENT

Welcoming, breaking the ice, creating a convivial space

  1. We observe together
  2. We share what we learn

LET’S ANALYSE SOME GAMES

  • SPACE INVADERS
  • PONG
  • TETRIS (different versions)
  • PAC-MAN
  • PRINCE OF PERSIA
  • DOOM2
  • MONKEY ISLAND
  • MOLLEINDUSTRIA

Pong

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Pacman

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Tetris

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Prince of Persia

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Doom

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MAKE A LIST OF THE KEYWORDS - Key ELEMENTS

  • Colors
  • Sounds
  • Scores
  • Story line
  • Rank
  • Levels

ANALYZING YOURSELF AND THE OTHERS

  • What do you feel when you look at these images?
  • Which elements keep you glued to the screen?
  • How does your body react to the different phases of the game?

MAKE A LIST OF THE KEYWORDS

  • Anxiety
  • Desire for a better performances
  • Stiffness…

SHIFT TO APPS/PLATFORMS

  • Which apps/platforms do you use on a daily base?
  • We choose one (i.e. YouTube)
  • We observe the interface and spot some video games elements

WHAT DID WE LEARN FROM PLAYING?

  • apps & social media work like video games
  • they are designed to create addiction
  • it works for everyone: this is a social issue

HOW DID WE LEARN?

  • tinkering with machines, together
  • sharing is caring

→ this is an HACKER ATTITUDE


HACKER PEDAGOGY AND EXPERIENTIAL LEARNING

The method is the content

Learning as a creative process (not the filling of an empty bottle)


THE LEARNING ENVIRONMENT AS A WARM “DIFFERENT” SPACE

Caring

Caring the relationships

  1. among the group participants
  2. among the learning environment

“magic space”

  • a Temporary Autonomous Zone
  • a safe place where we can question ourselves

Group warm up

  • take our time!
  • atmosphere of creative possibility

Trainers warm up, too!

  • be aware of resistances and expectations
  • BWO: ice-breaker games, sociometries, dances…

Set

  • lights, music
  • furniture, food & beverages…
  • masks!

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Evocative inputs

  • Storytelling
  • audio-visual material
  • “guided imagery”

EVERYONE HAS THEIR OWN STARTING POINT TO LEARN

  • what did you notice?
  • what moves you?

The hacker attitude

  • no pre-established program
  • follow your curiosity

CROSS EYED VIEW

  • critical approach
  • look outside & inside you at the same time

A BOX OF CREATIVE TOOLS

Transform the inputs you’ve noticed

It could be done through:

  • enacting scenes, role playing
  • creating narratives, writing poetry
  • editing and mixing digital contents
  • drawing

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IMAGINE

  • enabling imaginary skills
  • fool, bizarre, impossible solutions are welcome!
  • Fantasy and science-fiction environments

TECHNOLOGY OF DOMINATION > COLONISATION

  • Colonisers are scared about mixing
  • colonisers wants to avoid contamination
  • wants to impose the coloniser point of view, presence, domination

THE iPhonedroid WAY: tech colonisation

  • no mix with other devices
  • impose its way, its aestetic, its procedures
  • it is closed to any contamination
  • close hardware, close software, close world
  • you cannot open up, change OS, etc etc
  • no hacking allowed!
  • but people LOVE it!

HACKER PEDAGOGY AS A DE-COLONISATION PROCESS

  • hacking processes: “put your hands on”, open and transform the device (métissage)
  • find your way
  • imagine your procedure
  • share it! > hack yourself

THANKS!

Davide Fant - Critical / Hip-hop Pedagogy, Experiential Learning, Media
Education, precarious

Agnese Trocchi - Aesthetic research, Writing, Net-art, Videomaking, precarious

Carlo Milani - PhD, translator, precarious

Vivien García - PhD, translator, precarious

C.I.R.C.E. - https://circex.org

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